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eve online: empyrean age 1.1.2 patch deployment - mac/linux additions
The EVE Online: Empyrean Age 1.1.2 - Mac/Linux additions will be deployed this Wednesday, 08 October during the normal Tranquility downtime.
Patch Notes are available for review and the update will resolve issues affecting graphics, keyboard layouts, patching and stability amongst other things.
This patch will only affect Mac and Linux users and no additional downtime will be required. Mac and Linux users will be asked to update their version when they launch the EVE client again after downtime. Please note that this patch does not affect Windows users in any way.
Patch notes for Empyrean Age 1.1.1, released 30 September 2008
Empyrean Age 1.1.1 consists of critical changes to Jita specifically in terms of autopilot settings and world shaping. There are also other changes and fixes relating to Science & Industry, Corporation and Alliance, User Interface and EVE Voice, Mail & Chat. Patch Notes are now available by clicking Read More below; updates to the notes may be added should any further items be cleared through the Quality Assurance process. These updates will be highlighted with green text.
Factional Warfare: A Correspondent Returns from the Front Lines
MMORPG.com dispatched their reporter into the fray to collect intelligence on the state of factional warfare. That brave soul has returned with insight into the factional warfare experience from a player perspective. The article relays the good and the bad, from the chaos of finding a fleet in faction chat to the basic fun of "just beating the hell out of each other, night after night."
Seridove and Solace over at Stratics Central have a new EVE article up with some of the features players can expect in the upcoming Walking in Stations. The article contains a list of various highlights along with a small QnA with Noah "Hammerhead" Ward, Lead Game Designer for EVE Online.
New Eve Store, New Ship Models - The wait is almost over!
This Friday, August 29th, the EVE Store will be disabled, but don't worry, within 48 hours after that we will roll out a brand new store* to satisfy all your needs for EVE paraphernalia. The new store will be based in North America and our new carrier will be FedEx, allowing us to offer a reliable shipping service with the ability to track your packages.
The new store will herald in the arrival of the long-awaited Collectible Battleship Models!
The EVE Online Battleship Models are constructed from a solid resin foundation and are mounted, ready for display, on a base emblazoned with the associated faction logo. The meticulous reproduction of EVE Online's ships is achieved through a combination of plastic detailing, cast metal components, and hand painted accents. The end result is a striking replica of the very ships soaring through space in New Eden.
The four Tech I Battleships will sell for 124.99 USD each, and the four Faction Battleships are sold as a set for 499.96 USD. We're offering a special 15% discount on all ships ordered by September 30th.
Now you can truly play EVE Offline, though you may get some strange looks from friends and family!
The practice of insta-joining/leaving warring corporations for the purpose of surprising war targets, or getting them in trouble with CONCORD, is considered an exploit from here on. Reports of this will be investigated on a case by case basis and warnings will be issued at the discretion of the GM. Repeated incidents may result in bans on accounts involved.
Life is cold and hard on the recently conquered Caldari Prime, and doubly so if you're a renegade Gallente soldier trying to sneak into a major city. But the children, whose secret lives take place in another world entirely, experience it in a different manner altogether.
This is a new EVE Chronicle. They are short stories written by CCP Abraxas, published every other Monday, that cast light on various aspects of life in New Eden. The entire list of published pieces is located here.
We here at the Eve Consortium Alliance have been playing a dice roll game behind closed doors and it has been fun. We created this game in order to provide some level of interest during the mundane work hours when we cannot play. The Eve Consortium Alliance has extended this game to anyone that registers on this site. If you would like to participate then by all means, register and become active and play the game with us. Detailed information can be found in the members areas of the forums. Winners are paid ISK daily so join us now!
Maleatu Shakor elected Prime Minister of Minmatar Republic
Maleatu Shakor elected Prime Minister of Minmatar Republic
The final ballots have been counted in the Minmatar Republic elections, with lone candidate Maleatu Shakor winning by default.
At his inaugural speech this afternoon, Prime Minister Shakor said:
"Sons and daughters of Matar, make no mistake about it. Now is a moment that tomorrow's people will look back on for inspiration. Now is a moment where we do what should have been done long ago. The tone of the future will be set by our actions today. We will submit no more, to neither despot nor nation. Let it be known from this day forth that we are a race of warriors, not slaves, and that we will fight to the last drop of blood for what we hold dear."
Shakor also stressed the importance of clan unity. Flanked by the Chiefs of the Minmatar tribes as he spoke, he made repeated mention of the tribes' diverse cultures and capabilities coming together under the umbrella of a unified Minmatar nation. He finished his speech to thunderous applause and a standing ovation from the thousands in attendance.
The reasons for the voter turnout - the lowest recorded in the Republic in thirty years - are widely disputed. Some sources claim it is due to a grassroots movement of democracy advocates who disapprove of Shakor's methods in coming to power, but others dismiss such notions, explaining the numbers by saying that in a one-candidate race there is simply little incentive to vote.
Regardless of the turnout and what it may mean, social elements within the Republic appear to widely favor Shakor. Several of the largest organizations and special interests groups in the nation have been quick to declare their support of him.
Maleatu Shakor, 62, steps up as Prime Minister of the Minmatar Republic after nine years of service as the head of the Republic Parliament. Prior to that, he spent fourteen years serving various administrative posts within the Parliament, the Republic Justice Department and the Brutor Tribe. In his younger years Shakor was a revolutionary of some note, rumored to have been responsible for a number of coups against regional holders in several areas of Ammatar space. He is unmarried and has no children.
CCP Fear has released a new Dev blog about a change to sec status and suicide ganking in High-sec areas. You can read the full Dev-Blog by CCP Fear HERE
Some highlights:
- Higher sec status hits in areas of empire with very high-sec.
- Concord has put down the donuts and respond quicker now.
- Concord has gotten lean and only 3 ships spawn, 2 frigates to lock you down, and 1 battleship to POTATOWN your arse.
- CCP is looking into insurence payouts when Concord is envolved with this hint they might remove such payouts to make it a bit more risky to suicide gank people in high-sec
If you would like to have comments on this subject you can post HERE
CCP Prism X has created a new dev blog announcing the new export found Here There are some changes inside the data make sure you fully read the dev blog for details.
The new data export is downloadable from the EVE Online website, accessible from the Community part of the website, or from Here.